We are happy to announce a viewer that has performance tweaks. We focused on reducing image decoding time, less frame stalls, and initial font rendering time. As a result the viewer should feel more responsive. We can’t give specific timing improvements you will see due to the dynamic nature of content.
Please feel free to try it out and let us know of specific problems by filing a Jira.
We’ve made changes to vsync handling and added the ability to switch it OFF/ON in Preferences > Graphics > Advanced Settings.
Resolved Issues
SL-16653 64x64 images temporarily appear reddish when loading.
SL-16626 [Performance Vwr] Bump minor version number to 6.6
BUG-1687 Viewer crashes when uploading mesh model if RenderGLCoreProfile is set to TRUE
SL-16544 Small rigged meshes disappear at a shorter distance than they used to
SL-16517 Dragging a physic object momentarily moves it to an incorrect location.
SL-16386 Assert in llrender.cpp on login when graphics settings set to lowest
BUG-231430 [Project Viewer Performance Improvement] 32bit build crashes when wearing ANY rigged mesh on low graphics settings or when hardware skinning is disabled
BUG-231429 [Project Performance Improvement Viewer] Crashing on right-clicking yourself or any other avatar's rigged meshes
BUG-231430 [Project Viewer Performance Improvement] 32bit build crashes when wearing ANY rigged mesh on low graphics settings or when hardware skinning is disabled
SL-16362 Test Viewer cannot create user_settings files
SL-16359 Viewer stuck in Initializing VFS for > 2 minutes
SL-16355 LLViewerStats::updateFrameStats is spammy