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6.4.9.549455 - Love Me Render Thursday, September 24, 2020 Release Notes Love Me Render #4 A wafer thin collection of high priority graphic fixes for the EEP viewer following it’s main release.
Including: * Appearance Mode Lighting has been changed to be more accurate * HUDs are no longer affected by Atmosphere & Lighting changes * Derendering Avatar type would also derender some rezzed mesh objects * Cloud texture was rendered backwards * Viewer froze for several seconds after receiving a message from a large group
Resolved Issues BUG-229124 [EEP] Moonglow is affected by tessellation of Skysphere without ALM on.BUG-229201 [EEP] Alpha Masked faces do not appear in water reflections in ALMSL-13743 [EEP] color tint of the light from the sun or moon should change when it's near the horizon.BUG-229181 [EEP] Reflections incorrectly rotate wrong way when avatar viewpoint tipped (e.g in Mouselook)BUG-229107 [EEP] [Improvement] Ice level Slider GraduationSL-13597 BugSplat Crash #547438: SecondLifeViewer!LLFloaterIMSessionTab::addConversationViewParticipant(503)SL-13540 Offline scripted inventory offer notification not shown on some simulator version regionsSL-13539 [EEP] Large reflection on the water when facing certain angles.SL-13533 User viewing group notice that came in while offline is from "unnamed sender"BUG-228993 [EEP] When ALM is enabled, all avatar alpha textures turn black when in edit appearance mode in the presence of a local lightBUG-228992 [EEP] Appearance lighting is broken when ALM is enabledBUG-228917 [EEP] Horizon Fog/Haze is STILL Behaving incorrectly. Does not occlude the MoonBUG-228914 [EEP] Deferred Soften Shader fails to link when Atmospheric Shaders are disabled. This causes Debug viewer builds to crash.BUG-228821 Viewer stalls for a second or more 1 minute after teleporting to a different region.SL-13416 Specular highlight from heavenly bodies is not reduced when in shadowBUG-228882 [EEP] Disabling glow rendering while ALM is off results in massive rendering flickerBUG-228910 Viewer freeze for several seconds after receiving a message from a large group.SL-13394 Detect Vulkan capability on Windows clientsBUG-228781 [EEP] Specular color interpreted wrong (too bright) from point lights.SL-13273 Viewer login -- New SL logoBUG-228732 [LMR] Cannot see a person after using pose ballsBUG-228735 [LMR] - Glow values are ignored on animesh rigged mesh faces.BUG-228734 [LMR] - Rigged mesh faces with alpha textures set to Alpha Blending mode render as completely transparent on animesh.BUG-228733 [LMR] - Fullbright rigged mesh faces render as completely transparent on animesh.BUG-228731 [LMR] - Issues with non-zero transparency values rendering as completely transparent on animesh.BUG-228730 [LMR] - Issues with multi-link Animesh attachments not showing all of their links.BUG-228581 [EEP] Specular map reflections are way too weak.BUG-228840 [EEP] cloud texture is rendered backwardsBUG-228431 [EEP] Water lighting is wrong at certain camera anglesSL-12678 Remove any automatic retry of loginBUG-228752 [EEP] Sky turns black when render quality is lowered to Low-MidBUG-227841 10fps when visiting chat hotspot due to avatar animation updatesBUG-227820 [Love Me Render] Alpha rendering gets scrambled by avatars wearing certain mesh.SL-12026 The objects are not selectable when avatar rendering is offSL-12025 Animated mesh objects are disappeared when avatar rendering parameter is offBUG-227666 Animesh Does Not Properly Behave as VolumeBUG-227553 [Bakes on Mesh] Enable bake textures to be applied to non-attached editable itemsSL-11656 Alpha textures with Alpha mask cutoff of 255 look glitchy while ALM is off.SL-11614 Rotating objects flicker if Render type Avatar is disabledBUG-228216 DFS Hen (VDAY 2020) 3 not delivired in my inventoryBUG-227179 All offline inventory offers from scripted objects are STILL lostBUG-225784 [EEP] BUG-225446 regression - HUDs are again affected by environment settingBUG-228081 Weird abnormalities with group messagesBUG-225446 [FIXED] [EEP] HUDs are affected by Atmosphere & Lighting changes.SL-8191 RenderUseVAO with Basic Shaders turned off caused textures not to showBUG-2635 Objects rotating with llTargetOmega now "vibrate" on spin axis when the camera is focused on themBUG-225300 Disabling avatar rendering removes static objectsSL-1130 Crash in LLRender::loadMatrix()SL-863 (other) Jelly-doll support for animesh objects