© 2018-2021 Linden Research, Inc.
All rights reserved. 220.127.116.119455 - Love Me Render Thursday, September 24, 2020 Release Notes Love Me Render #4
A wafer thin collection of high priority graphic fixes for the EEP viewer following it’s main release.
* Appearance Mode Lighting has been changed to be more accurate * HUDs are no longer affected by Atmosphere & Lighting changes * Derendering Avatar type would also derender some rezzed mesh objects * Cloud texture was rendered backwards * Viewer froze for several seconds after receiving a message from a large group Resolved Issues BUG-229124 [EEP] Moonglow is affected by tessellation of Skysphere without ALM on. BUG-229201 [EEP] Alpha Masked faces do not appear in water reflections in ALM SL-13743 [EEP] color tint of the light from the sun or moon should change when it's near the horizon. BUG-229181 [EEP] Reflections incorrectly rotate wrong way when avatar viewpoint tipped (e.g in Mouselook) BUG-229107 [EEP] [Improvement] Ice level Slider Graduation SL-13597 BugSplat Crash #547438: SecondLifeViewer!LLFloaterIMSessionTab::addConversationViewParticipant(503) SL-13540 Offline scripted inventory offer notification not shown on some simulator version regions SL-13539 [EEP] Large reflection on the water when facing certain angles. SL-13533 User viewing group notice that came in while offline is from "unnamed sender" BUG-228993 [EEP] When ALM is enabled, all avatar alpha textures turn black when in edit appearance mode in the presence of a local light BUG-228992 [EEP] Appearance lighting is broken when ALM is enabled BUG-228917 [EEP] Horizon Fog/Haze is STILL Behaving incorrectly. Does not occlude the Moon BUG-228914 [EEP] Deferred Soften Shader fails to link when Atmospheric Shaders are disabled. This causes Debug viewer builds to crash. BUG-228821 Viewer stalls for a second or more 1 minute after teleporting to a different region. SL-13416 Specular highlight from heavenly bodies is not reduced when in shadow BUG-228882 [EEP] Disabling glow rendering while ALM is off results in massive rendering flicker BUG-228910 Viewer freeze for several seconds after receiving a message from a large group. SL-13394 Detect Vulkan capability on Windows clients BUG-228781 [EEP] Specular color interpreted wrong (too bright) from point lights. SL-13273 Viewer login -- New SL logo BUG-228732 [LMR] Cannot see a person after using pose balls BUG-228735 [LMR] - Glow values are ignored on animesh rigged mesh faces. BUG-228734 [LMR] - Rigged mesh faces with alpha textures set to Alpha Blending mode render as completely transparent on animesh. BUG-228733 [LMR] - Fullbright rigged mesh faces render as completely transparent on animesh. BUG-228731 [LMR] - Issues with non-zero transparency values rendering as completely transparent on animesh. BUG-228730 [LMR] - Issues with multi-link Animesh attachments not showing all of their links. BUG-228581 [EEP] Specular map reflections are way too weak. BUG-228840 [EEP] cloud texture is rendered backwards BUG-228431 [EEP] Water lighting is wrong at certain camera angles SL-12678 Remove any automatic retry of login BUG-228752 [EEP] Sky turns black when render quality is lowered to Low-Mid BUG-227841 10fps when visiting chat hotspot due to avatar animation updates BUG-227820 [Love Me Render] Alpha rendering gets scrambled by avatars wearing certain mesh. SL-12026 The objects are not selectable when avatar rendering is off SL-12025 Animated mesh objects are disappeared when avatar rendering parameter is off BUG-227666 Animesh Does Not Properly Behave as Volume BUG-227553 [Bakes on Mesh] Enable bake textures to be applied to non-attached editable items SL-11656 Alpha textures with Alpha mask cutoff of 255 look glitchy while ALM is off. SL-11614 Rotating objects flicker if Render type Avatar is disabled BUG-228216 DFS Hen (VDAY 2020) 3 not delivired in my inventory BUG-227179 All offline inventory offers from scripted objects are STILL lost BUG-225784 [EEP] BUG-225446 regression - HUDs are again affected by environment setting BUG-228081 Weird abnormalities with group messages BUG-225446 [FIXED] [EEP] HUDs are affected by Atmosphere & Lighting changes. SL-8191 RenderUseVAO with Basic Shaders turned off caused textures not to show BUG-2635 Objects rotating with llTargetOmega now "vibrate" on spin axis when the camera is focused on them BUG-225300 Disabling avatar rendering removes static objects SL-1130 Crash in LLRender::loadMatrix() SL-863 (other) Jelly-doll support for animesh objects