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6.4.8.547427 - Love Me Render
Release Notes
A small collection of fixes for rendering issues.
Resolved Issues
- BUG-229107 [EEP] [Improvement] Ice level Slider Graduation
- SL-13597 BugSplat Crash #547438: SecondLifeViewer!LLFloaterIMSessionTab::addConversationViewParticipant(503)
- SL-13540 Offline scripted inventory offer notification not shown on some simulator version regions
- SL-13539 [EEP] Large reflection on the water when facing certain angles.
- SL-13533 User viewing group notice that came in while offline is from "unnamed sender"
- BUG-228992 [EEP] Appearance lighting is broken when ALM is enabled
- BUG-228914 [EEP] Deferred Soften Shader fails to link when Atmospheric Shaders are disabled. This causes Debug viewer builds to crash.
- BUG-228821 Viewer stalls for a second or more 1 minute after teleporting to a different region.
- SL-13416 Specular highlight from heavenly bodies is not reduced when in shadow
- BUG-228882 [EEP] Disabling glow rendering while ALM is off results in massive rendering flicker
- BUG-228910 Viewer freeze for several seconds after receiving a message from a large group.
- SL-13394 Detect Vulkan capability on Windows clients
- BUG-228781 [EEP] Specular color interpreted wrong (too bright) from point lights.
- SL-13273 Viewer login -- New SL logo
- BUG-228732 [LMR] Cannot see a person after using pose balls
- BUG-228735 [LMR] - Glow values are ignored on animesh rigged mesh faces.
- BUG-228734 [LMR] - Rigged mesh faces with alpha textures set to Alpha Blending mode render as completely transparent on animesh.
- BUG-228733 [LMR] - Fullbright rigged mesh faces render as completely transparent on animesh.
- BUG-228731 [LMR] - Issues with non-zero transparency values rendering as completely transparent on animesh.
- BUG-228730 [LMR] - Issues with multi-link Animesh attachments not showing all of their links.
- BUG-228581 [EEP] Specular map reflections are way too weak.
- BUG-228840 [EEP] cloud texture is rendered backwards
- BUG-228431 [EEP] Water lighting is wrong at certain camera angles
- SL-12678 Remove any automatic retry of login
- BUG-228752 [EEP] Sky turns black when render quality is lowered to Low-Mid
- BUG-227841 10fps when visiting chat hotspot due to avatar animation updates
- BUG-227820 [Love Me Render] Alpha rendering gets scrambled by avatars wearing certain mesh.
- SL-12026 The objects are not selectable when avatar rendering is off
- SL-12025 Animated mesh objects are disappeared when avatar rendering parameter is off
- BUG-227666 Animesh Does Not Properly Behave as Volume
- BUG-227553 [Bakes on Mesh] Enable bake textures to be applied to non-attached editable items
- SL-11656 Alpha textures with Alpha mask cutoff of 255 look glitchy while ALM is off.
- SL-11614 Rotating objects flicker if Render type Avatar is disabled
- BUG-228216 DFS Hen (VDAY 2020) 3 not delivired in my inventory
- BUG-227179 All offline inventory offers from scripted objects are STILL lost
- BUG-225784 [EEP] BUG-225446 regression - HUDs are again affected by environment setting
- BUG-228081 Weird abnormalities with group messages
- BUG-225446 [FIXED] [EEP] HUDs are affected by Atmosphere & Lighting changes.
- SL-8191 RenderUseVAO with Basic Shaders turned off caused textures not to show
- BUG-2635 Objects rotating with llTargetOmega now "vibrate" on spin axis when the camera is focused on them
- BUG-225300 Disabling avatar rendering removes static objects
- SL-1130 Crash in LLRender::loadMatrix()
- SL-863 (other) Jelly-doll support for animesh objects