The Muscadine project viewer supports animesh customization via new LSL commands. To use this feature, you will need to be running a supported viewer and in a supported region of the Aditi test grid. For details, see the knowledge base.
For related discussions, please use the Animesh forum.
Resolved Issues
BUG-227458 [Muscadine] [OSX] The voice doesn't work
BUG-226982 The Viewer crashes when teleporting back and forward multiple times
SL-10322 Crash in LLControlAvatar::matchVolumeTransform()
SL-10163 Uploads of .anim files do not allow joint aliases
BUG-225763 Aliases bone names were not added to the "avatar_skeleton.xml" file for the Bento bones. This was an oversight when Matrice, Vir and I added the Bento bones to the avatar_skeleton.xml file during Project Bento.
SL-288 [Mesh Uploader] Animation uploads with bad joint names should be rejected by the viewer