© 2018-2021 Linden Research, Inc.
All rights reserved. 220.127.116.115446 - Love Me Render Tuesday, April 2, 2019 Release Notes
This viewer adds retina display support on Mac, and has a variety of graphics-related fixes.
Note: for Mac displays with HiDPI support, retina display mode will be enabled by default. This will generally give you a sharper display but a lower frame rate. If you want to disable HiDPI display, go to the preference settings page Me->Preferences->Graphics->Advanced Settings, and uncheck the box “Enable support for HiDPI displays (requires restart)”; then restart the viewer.
Resolved Issues BUG-10674 Mac: Extremely poor performance under OS X 10.11.2 BUG-226544 [EEP] Latest Dullahan/CEF update breaks parcel media playback - Dullahan: 1.1.1309 / CEF: 3.3626.1895.g7001d56 / Chromium: 72.0.3626.121 SL-10385 Fix scale problem on Windows (Ansariel notes) BUG-226021 [LOVE ME RENDER] Screen Artifacts in Specific Region(s) BUG-225995 [Render] During log in, during Loading world... pressing CTRL+SHIFT+H causes the screen to flicker BUG-225922 [Love Me Render] MacOS Quit / Shutdown crash SL-10029 [Render][Mac] font size or scaling is incorrect with Retina display BUG-225770 [Mac] [Render] Low FPS on the Test DRTVWR-466 Render pipeline #2 RC viewer BUG-225769 [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater SL-10005 Crash in LLRenderTarget::copyContents(LLRenderTarget...) SL-9984 [Retina] Camera frustum, do not display correctly on "WORLD MAP" window. BUG-225562 [Render] dragging active Second Life session to second monitor zooms in making viewer unusable BUG-225558 [Render] [Mac] Alt + left mouse click has severely impaired functions SL-7041 CLONE - Applying planar texture alignment to prims with diffuse and normal maps fails. BUG-5056 Shadows cast by rigged alpha surfaces ignore alpha completely. BUG-10773 Show Land Owner shows shiney colors for Group Member and Auction land. SL-2911 Handle dual-graphics systems more robustly SL-2642 Better error logging for missing binormals SL-1959 add info to tex debug display for cache hit rate and fetch timing SL-1914 Improved support for Retina Displays BUG-216387 Selecting mesh objects make several HUD-related items invisible BUG-225039 with transparent texture and alpha masking at cutoff 1, the underlying color shows through in small patches SL-1835 rigged materials using alpha have their shadows drawn twice BUG-225097 Planar Texture setting fields becomes grayed out during the editing Rotation degrees field BUG-225157 [RC BlueSteel 18.07.17.517953] Adjusting specular horizontal offset also adjusts specular vertical offset on BlueSteel regions only BUG-225098 Incorrect values of Rotation degrees field with checked 'Align planar faces' checkbox in different tabs BUG-225337 Alpha Masked surfaces having a diffuse with alpha channel and normal and specular applied lose their shadows SL-1507 rigged content using materials and alpha doesn't cast shadow using alpha BUG-11886 LSL ignores normal map offset values 99% of the time if prim_texture is specified as well(???) SL-1257 Objects with Alpha Masking > 0 do not rendering correctly on avatar SL-1117 grids.xml with a single grid instead of an array in LLSD can crash viewer