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6.1.1.525446 - Love Me Render Tuesday, April 2, 2019 Release Notes This viewer adds retina display support on Mac, and has a variety of graphics-related fixes.
Note: for Mac displays with HiDPI support, retina display mode will be enabled by default. This will generally give you a sharper display but a lower frame rate. If you want to disable HiDPI display, go to the preference settings page Me->Preferences->Graphics->Advanced Settings, and uncheck the box “Enable support for HiDPI displays (requires restart)”; then restart the viewer.
Resolved Issues BUG-10674 Mac: Extremely poor performance under OS X 10.11.2BUG-226544 [EEP] Latest Dullahan/CEF update breaks parcel media playback - Dullahan: 1.1.1309 / CEF: 3.3626.1895.g7001d56 / Chromium: 72.0.3626.121SL-10385 Fix scale problem on Windows (Ansariel notes)BUG-226021 [LOVE ME RENDER] Screen Artifacts in Specific Region(s)BUG-225995 [Render] During log in, during Loading world... pressing CTRL+SHIFT+H causes the screen to flickerBUG-225922 [Love Me Render] MacOS Quit / Shutdown crashSL-10029 [Render][Mac] font size or scaling is incorrect with Retina displayBUG-225770 [Mac] [Render] Low FPS on the Test DRTVWR-466 Render pipeline #2 RC viewerBUG-225769 [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floaterSL-10005 Crash in LLRenderTarget::copyContents(LLRenderTarget...)SL-9984 [Retina] Camera frustum, do not display correctly on "WORLD MAP" window.BUG-225562 [Render] dragging active Second Life session to second monitor zooms in making viewer unusableBUG-225558 [Render] [Mac] Alt + left mouse click has severely impaired functionsSL-7041 CLONE - Applying planar texture alignment to prims with diffuse and normal maps fails.BUG-5056 Shadows cast by rigged alpha surfaces ignore alpha completely.BUG-10773 Show Land Owner shows shiney colors for Group Member and Auction land.SL-2911 Handle dual-graphics systems more robustlySL-2642 Better error logging for missing binormalsSL-1959 add info to tex debug display for cache hit rate and fetch timingSL-1914 Improved support for Retina DisplaysBUG-216387 Selecting mesh objects make several HUD-related items invisibleBUG-225039 with transparent texture and alpha masking at cutoff 1, the underlying color shows through in small patchesSL-1835 rigged materials using alpha have their shadows drawn twiceBUG-225097 Planar Texture setting fields becomes grayed out during the editing Rotation degrees fieldBUG-225157 [RC BlueSteel 18.07.17.517953] Adjusting specular horizontal offset also adjusts specular vertical offset on BlueSteel regions onlyBUG-225098 Incorrect values of Rotation degrees field with checked 'Align planar faces' checkbox in different tabsBUG-225337 Alpha Masked surfaces having a diffuse with alpha channel and normal and specular applied lose their shadowsSL-1507 rigged content using materials and alpha doesn't cast shadow using alphaBUG-11886 LSL ignores normal map offset values 99% of the time if prim_texture is specified as well(???)SL-1257 Objects with Alpha Masking > 0 do not rendering correctly on avatarSL-1117 grids.xml with a single grid instead of an array in LLSD can crash viewer